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Ubisoft will not return to creating shorter games, says the CEO

Ubisoft will continue to focus on huge open-world games that take many hours to play, but have the goal of providing less adventure in big worlds, says the company's CEO. Talking to gamesindustry.biz, Yves Guillemot said "No," to the question of whether the company would ever return to gambling within the scope of Assassin's Creed Unity, where the main story can easily be completed in about 15 hours. It's a very short journey compared to with Assassin's Creed Odyssey

which on average takes 60 hours.

See what we thought of Ubisoft's largest Assassin's Creed ever in our Odyssey review.

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"Our goal is to make sure you can have a unit within an Odyssey," Guillemot said. "If you want a 15-hour story, you can have it, but you can also have other stories. You live in that world and you strive for what you want. You have an experience, many unity-like experiences. " than they got before. "The company's change in focus to long-term support also helps extend this lifespan, with planned DLC schedules spanning multiple story episodes as well as microtransaction enhancers and virtual currency.

Every IGN Assassin's Creed Review

Guillemot's comments suggest that some types of Ubisoft games may now be a fairy tale. For example, it seems unlikely that we will see another linear Ubisoft campaign like those seen in the Splinter Cell games. The comments also help contextualize Ghost Recon's shift from linear FPS to open world protection.

At the same time, Assassin's Creed Odyssey continues to grow, with the addition of the educational discovery mode this week.

Matt Purslow is IGN's UK News and Entertainment Writer. You can follow him on Twitter .

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