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Tips for playing Division 2



Division 2 is filled with things to do, places to explore, weapons to collect and enemies to kill. For returning players, much of this will feel familiar. But for players who did not sit in the first game, Division 2 can feel overwhelming. So here are some tips for new and veteran players.

These tips are mainly aimed at the content of the beginning and my game, like me and others on Kotaku have not reached the maximum level and experienced the playoffs. As we spend more time in the game, we will update this post with new tips and recommendations.

Brush up on what happened in the original Division

You can do this by playing the first game or much more simply, reading the in-game documentation that is unlocked at the beginning of the sequel. You can also capture excerpts from the back story under Division 2's charge screens. Note that you can browse through three different types of tips and then browse through the tips in that category. Select "World" and then click through them.

If it's even too much, then, ok, we just say: a researcher named Gordon Amherst created an extremely potent biological weapon, dropped it on the population via infected money on Black Friday and followed chaos. The first department focuses on how this led to New York City being placed on the lockdown, while the government activated sleeping funds among the civilian population to help restore order. These agents are named Division and you play as one of them. A agent named Aaron Keener goes rogue around the time of the first game and, when the game ends, he is somewhere out there, armed with Amherst's bio weapons. Division 2 begins several months later and we soon see Washington D.C. has become hardened. The division is also needed.

Setting up things before you jump in

Division 2 has many different options to touch, even before you start the game. You can change the size of the text and get the game to read out text menus. Unfortunately, the text size does not change any text in the game. The size of words found on the map and on screen messages can be very small. You may need to scoot your chair closer to the TV to read it properly.

Use covers, listen to the enemy and be careful!

Use of wrappers is very important in Division 2 . If you run around the open during firefighting, you will probably be killed in seconds. Enemies are accurate and deadly. If you need to get out of the cover, use the Dodge movement by tapping X twice on a PS4 controller or A twice on an Xbox. This will make you more difficult to meet and may be useful for escaping a bad situation or for gaining ground on a lone enemy who is reloading or judged.

The AI ​​enemies you are fighting in Division 2 are loading, flipping, hiding and baking you all the time. They are pretty smart, and if you don't pay attention they can make you watch and drop you. Look at the enemy movement close, be prepared to fall back and, most importantly, listen to them. Enemies who drive you will often telegraph this in advance with screaming and heavy footsteps. Other times, enemies will shout out movements or positions. Use these audio signals to keep you alive in large shots.

Purpose of weaknesses

Many of your enemies in DC will have weak points you can shoot to quickly kill them and damage enemies near them. Hyena chargers, for example, have bags that they carry on the hip. Slide these bags and their weird powders will explode at all nearby, causing mass confusion and shock. Larger enemies often have a weak point on their backs.

Even managers can have these weak points. Once, a powerful manager with a foam launch weapon gave me problems. I hit his foam gun container and suddenly he locked in place with his own hard foam, which made him easy to choose.

Punch & # 39; Em!

It can be easy to forget, but you can also melea enemies. Just click in the right stick. This move is fast and can kill weaker enemies that you already have shot. There are also some challenges associated with using melee attacks to kill enemies. So beat some fools who come too close to you or your friends.

You don't always have to fix your armor

During long battles, you will probably be hurt and your armor will be damaged or even completely destroyed. In these scenarios you should fix your armor ASAP or you may die soon. But towards the end of a fight, when only a few enemies remain, you can save your armor and complete the fight instead. After each enemy is dead, the game will complement your health and armor, giving you some armor plates.

Don't forget to use your abilities

This is a mistake I made a lot during my first hours. Your agent has some abilities, like a tower or a shield, which can be very useful in a fight. These will vary depending on how far you are in the game and what you have chosen, but no matter what abilities you have, they are worthless if you do not use them. Even if you feel that you have a fight completely under control, pop an ability to build up some muscle memory and to become more comfortable using these gadgets.

Good Perks to unlock first

In Division 2 you will find SHD Tech. These small boxes unlock symbols that you can use to unlock and upgrade passive benefits. I recommend that you first grasp the benefits that do not allow you to carry more grenades, manufacture materials, supplies and most important armor plates. Also take care of the benefits that will help you get more XP.

An ornament that may sound strange or useless is "Detection." What this means is that when you give some goods to a friendly checkpoint, all the empty containers will be marked in the world and you can even see them through walls. This is very useful if you want to grow to produce material quickly or if you try to find all water or food on a feed code.

First Ability to Unlock

As benefits, some abilities in Division 2 are better than others, depending on how you play. One of my favorite abilities from the original game, Pulse, returns in the sequel, but I would avoid getting it, at least early. Pulse is meant to reveal enemy locations around you, but the range is so short it feels worthless most. Mods obtained later in the game can improve it, but we are not sure how far they go.

For solo players, I highly recommend the tower, and I prefer its basic automatic turret version. This little thing makes a surprising amount of injuries and even better, it can help you to flank and foil enemies. You can throw your tower if you hold the preset button you assigned to it. If you stand behind the cover and tap the button, set it on the cover itself instead. The tower will not shoot until you burn or it is spit, causing you to create a deadly ambush.

I also like to use the chem starter, especially the acid version. This can easily kill enemies hiding behind the lid and chewing away the armor on larger targets. The Firefly is useful, but it takes a little training to really make it work. Before throwing it, make sure the track is clear of any obstacles marked with a red X indicator. The shield can also be powerful if it is connected with a strong side arm or if you choose the variant that allows you to use a SMG or a coat of arms with it.

Don't worry too much about what you unlock early on [19659010] Maybe you have unlocked an ability or benefit and it really is not that good? Do not worry. After spending a few hours in the game, you will have earned enough tokens and unlock to access many other benefits and abilities in the game. If you get a stinker, don't beat yourself up. Just take some SHD tech and unlock a new benefit.

Focus on safe housing activation

When entering a new area, prioritize unlocking and activating the security house in the area. These work in the same way as safes in the original game, so you can spawn and match with other agents. These safe homes also unlock new nearby targets that, when finished, will unlock a managerial battle and join the bounty. Completing this will reward you with a good piece of XP and other sweets.

Checkpoints are useful, too!

Checkpoints work almost like outposts found recently Far Cry games. They are originally filled with enemies, but once you've taken control of them, you can cook there or quickly travel to them. These checkpoints are useful for more than just spawning. You get a good bet and XP to free them. In addition, these areas will spawn friendly computer-controlled allies who will patrol around the area, making it safer to travel in that part of the map.

Each control point has a commander that you can also provide food, water and components to. Doing so will give you some XP, and if you have the ability you get the bonus capability to see junk containers in the world for 10 minutes.

Exploring the map

Although it may be tempting to just focus on missions, checkpoints and random activities, you should also take the time to just explore the world. Players report secret executives and hidden missions dotted around the map. In addition, the map is filled with junk containers and collector's items. These will give you more XP and items.

Head Underground for getting fractional buttons

During assignments you can find locked chests. You need a fraction key to unlock them. They can be found underground in small toolboxes hanging on the walls of various tunnels and drains under DC. To find entry points to the underground part of the world, look at the map for the arrows pointing downwards. These mark well guards or other entrances to the dirt sewers below.

Upgrades and Complete Projects

Settlements are one of the great new features of Division 2 and they are a great way to earn XP and make money. These deals can be improved over time by completing projects. These projects will not only visually change the deal, such as adding more storage or solar panels, but they also assign large amounts of XP and drawings to help you create new weapons, mods and objects.

Another important tip: You can partially complete projects from the map screen. Sometimes you need to donate some things, like a pair of gloves, to complete a project. You can do this anywhere on the map at any time by opening the map and tab over to the left. There you will find all your current projects, their goals and you can also donate some items in this section on the map screen. Very useful!

Keep on gloves, helmets and other armor parts

Projects are important. Quickly getting them to do that helps you level up faster and unlock new drawings earlier. A good way to quickly turn these projects out is to hold onto gloves, vests, knee pads and holsters. Many projects at the first settlement will require some of this gear. So don't sell the crazy gloves you found. Hold on to them and donate them to a project when needed. If they take up too much space, just click on your stash for later.

Check your equipment often

You will pick up new items and weapons a lot in Division 2 . Especially early in the game. Make a habit of checking if you need to replace things. Sure the rifle you use is good, but you might have an even better weapon sitting in your inventory. You can even improve them with mods you didn't know you had.

While in the inventory screen, you can sort items in a grid instead of the scroll column. To make this change, click L3 on a PS4 controller or press the left stick on the Xbox One to open a submenu and select the grid. I think this will be easier to see in an instant what I have and how good it can be.

How Mods Work

Weapon mods always have negative and positive attributes. Don't just release the first fashion you find on your favorite weapon. Instead, you balance what you want and what you are willing to sacrifice. For example, I have a large assault rifle that I attached to a large newspaper against. This mod lowers the recharge rate, but I now have 61 rounds per power production. Some mods give you more accuracy, but lower critical impact damage. Try using mods that work for you and your playing style.

Craft Some Mods

When completing missions, completing projects, and progressing through the game, you get access to mod drawings. These can be produced at the White House, your business. Unlike in

Division Division these modes only need to be created once, so you can use them on multiple weapons. For example, if you create a red point view, you can add it to weapons that are compatible with the view and you do not need to create new sights for each weapon.

Don't forget about commands and playback challenges

These are easy to miss. Hidden in the character menu, players can find challenges and commands in the progression section. Commands are a number of challenges as when they are finished price tags that can be placed on your clothing. The playback challenges are in the same menu and rotate weekly. These will earn you a little extra in game credits that are useful for creating and buying things.

Also take Uplay Rewards.

In the main menu you can also open playback. Here you can find some rewards that are free or cost a little Uplay credits, the currency you earn by playing other Ubisoft games. These rewards are not incredible or game exchanges, but they can help a new player begin. Some of the rewards include creative materials and credits. You can also get some coat of arms and stains.

Do not focus on Dark Zone until later

While Dark Zone is a tense and fun part of Division 2 for players just starting out it really is not worth it. You can find good or even better loot in the main world and by completing assignments and projects. I recommend that you do assignments for Dark Zone and for those curious, maybe explore it a bit, but wait until you are a higher level to dive into.


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