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The Last of Us 2 becomes permadeath, due to difficulty



On Monday, Naughty Dog updated the PlayStation Trophies for The Last of Us Part 2, reveals some new modes coming to the game: permadeath options and the return of the original game’s Grounded mode.

IN The last of us, Naughty Dog added the hyper-difficult Grounded mode after launch. This mode triples enemy damage, removes the listening mode (the tool that helps players track nearby enemies), removes HUD, and offers virtually no worldwide delivery. There are also fewer checkpoints.

The Last of Us Part 2 Grounded Mode DLC Trophies

The new Grounded Mode offers two trophies for daring players
Image: Sony Interactive Entertainment via Polygon

It is currently unclear how similar Grounded will be in The Last of Us Part 2. If players succeed in beating the sequel to this setting, they will win the Dig Two Graves Trophy.

According to the DLC update, players can also turn on a permadeath mode in The Last of Us Part 2. In other games, permadeath suggests failure in solitary death – meaning that players would have to start over if they die. You Can’t Stop This Trophy goes to players who complete the story of “all permadeath settings”, which suggests that players can apply permadeath to several difficulty types.

Grounded mode as a separate trophy entry in The Last of Us part 2 Trophy UI

The grounded mode looks like DLC in The Last of Us Part 2 Trophy menu
Image: Sony Interactive Entertainment via Polygon

Players can currently access these trophies in the DLC menu for The Last of Us Part 2 in the PlayStation 4 interface. It is currently unclear when Naughty Dog will launch these two modes.


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