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Resident Evil 2 one-shot demo released with 30 minute hours



As far as bad first days of a new job go, you can't really beat Leon Kennedy's – continue, try the new Resident Evil 2 remake demo and tell me I'm wrong. Released a little later today than expected, the thirty minute demo for the upcoming horror repair is live. It weighs in on a powerful 7.2 GB download, and expands to slightly larger than it. Take this on Steam – you have thirty minutes to play (after setting up your controls and settings), and the download will disappear on January 31st. Below are some quick thoughts about the too short demo and a small teaser trailer.

First, it's not Resident Evil 2 that I grew up with. It can follow the same stories, but this is a brand new game that feels like a hybrid of Resident Evil 7 and 4, mechanically. I played demo with mouse and keyboard, and was amazed at how smooth the user interface was. When I inverted my controls, everything just felt natural. Aiming is sharp, and almost everything is controlled by just the left or right mouse button, plus single press of the spacebar. "Intuitive" is the word that comes to mind. Have you ever played Dead Space? It feels very so, but a little softer.

Demon also looks great and goes great, at least on my (really quite fleshy) Geforce 1070-powered gaming laptop. The very best graphic settings even exceed my 8gb VRAM, which is surprising, but it ran smoothly at otherwise highest settings after I dropped shadows a snap to release the extra little memory. While the dark is Leon's flashlight, it's enough diffuse light to illuminate most of the scene, though weak. There is no pixel hunting thanks for clarifying highlights on nearby useful objects, and the gore effects are extremely clumsy. It's a viewer, in a dilapidated, zombie-infested kinda way.

There is more to do in demo than you can reasonably achieve in thirty minutes. I took no damage during my half hour of play, killed many zombies and moved at a fast pace. Ammo was never a concern, but I managed to permanently lose my knife by using it as an "escape" item after being caught by a zombie. Don't be like me – that knife is a source of infinite light damage to the fallen undead. Take a piece if you have to, but keep the sheet. Don't worry about ammunition protection either. My demonstration time ended with a good 40 bullets in reserve, no zombies saved.

I have to say that I look forward to this even more now. Resident Evil 2 remake launches January 25th. Find it here on Steam and humble for £ 45 / € 60 / $ 60. The word is that there are already trainers floating around for demo to disable the time limit, surprisingly absolutely none.


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