Nintendo was showing off a new dungeon for The Legend of Zelda: Link's Awakening at PAX West earlier this month. The dungeon shown off at the convention required some strategic bomb usage, which is absolutely not my forte. It helps you need significantly more bombs to progress through the dungeon and final boss than you are capable of holding. Which is a bit brutal for such a cute, simple RPG.
However, despite the simplicity of the art and the controls, the boss mechanics are surprisingly intricate. The demo dungeon required players to feed bombs to the main boss, which required some decent aiming skills and a good sense of timing. So it made for a pretty exciting fight.
If you've somehow escaped all knowledge of this game, it's official description gives a solid overview of the basic plot:
Link has washed ashore on a mysterious island with strange and colorful inhabitants. To escape the island, Link must collect magical instruments across the land and awaken the Wind Fish. Explore a reimagined Koholint Island faithfully rebuilt in a brand-new art style that will entice fans and newcomers alike. Battle enemies as you conquer numerous dungeons and uncover the hidden secrets of the island. Encounter Super Mario enemies like Goombas, Piranha Plants, and more, and interact with unique locals who help Link on his adventure. If you clear dungeons throughout the main story, earn dungeon rooms (Chambers), then arrange them into custom layouts in the all-new Chamber Dungeon. Place your dungeon entrance, Nightmare room, and everything in between as you try to fulfill objectives and play through a new dungeon. Tap compatible amiibo figures to earn more Chambers and and additional Chambers throughout the game in updated mini-games, such as the river rapids, trendy game, and fishing.
The Legend of Zelda : Link's Awakening releases for the Nintendo Switch on September 20, 2019.